As an avid fan Assassin’s Creed, I must say I am highly disappointed with Assassin’s Creed Unity. There are so many new elements and features, some that could have made the game great, if they worked and others that just kept the game from being great. Now don’t get me wrong, Unity has a beautiful love-revenge story and great mechanic concepts but there are too many broken elements. A lot of the issues that occur are blatantly obvious and occur repeatedly, it’s shocking how many of these of these problems made it through the QA testing. Before I get into the detailed ugliness of the game, let’s talk about the good.
Unity tells an amazing tale of revenge while at the same time telling a beautiful love story between Arno Dorian and Elise De La Serre. The story starts with a young Arno losing his father and being adopted by Francois De La Serre, Elise’s father. The game then jumps to the early stages of Arno’s adulthood, where he finds himself framed for a murder of a very important person and then thrown in jail for 2 months. During these two months, Arno is trained by an assassin, Pierre Bellec, who offers Arno an opportunity to join the assassin brotherhood. Arno accepts his offer with the intent of avenging his deceased friend and clearing his name. While on his journey to avenge his friend and clear his name, Arno uncovers a much larger templar plot behind the murder of his friend. Although Arno knows the templar’s plot is are bigger than him, he uses what he has learned about the templar’s plan to his advantage to further his manhunt. Even while Arno is hunting down templars , he is trying protect and maintain his relationship with Elise. Honestly, the story of Arno doesn’t feel like it has much to do with him embracing the creed but more of the creed conflicting with his own personal morals.
Unity is a beautiful game but does have many visual issues. The recreation of the late 1700s Paris is remarkably vast and decently appealing. The environment is vast with plenty of shanty homes, mansions, and catacombs to explore. The environmental NPCs are beautiful but very repetitive , making loses their appeal after a few encounters with them. I am still in awe by the number of NPCs that manage to operate in one area at the same, even though this is amazing to see, it does come with major downfalls. The biggest issue was the occasional frame rate drop but this doesn’t only occur when there a large number of NPCs on the screen, it occurs randomly. So the player could be scaling a building or in a sword fight and the frames could drop, interesting enough the frame rates never dropped during any cutscenes. The cutscenes were done well enough to hold my attention, but the present day cutscenes bored me and didn’t add much to the story but nonetheless, they were still done well. The game also has an issue with spawning NPCs. NPCs randomly spawn around the player, this can be frustrating when running from guards because sometimes the AI doesn’t move once it spawns, it just freezes. Aside from that those visuals issues, the game is beauty to watch when the frames aren’t dropping. Others will probably say that the visuals are ass and it should have been at 60 fps but honestly there is nothing with the way this game looks but the general picky fucking public will state otherwise.
Escaping guards through underground pathways, fighting Patriots in the kitchen of a random civilian’s home, and most importantly having the ability to crouch made it feel I like was playing something other than Assassin’s Creed. Unity has so many features, that would be amazing… if they fucking worked. The new free- run mechanics are a big improvement, compared to the previous games but it’s still clunky. Thankfully the movement doesn’t feel as heavy when scaling a building but it is still frustrating when the character doesn’t climb through a window, that’s directly above or jumps off the building entirely . Yes, it’s faster to get down or over obstacles by I’d much rather have control of the character then to move faster. This has also caused me to miss climbable obstacles, which breaks flow of the game and I can’t have random s%^t breaking my assassination flow, nah I mean? The stealth mechanic works surprisingly well and is enjoyable to use when assassinating from behind a corner. This was a mechanic that was much needed from the start of the series but its better late than never. The economics system in Unity is really focused on to the multiplayer missions and the Ubisoft estore. The multiplayer missions can be done alone, though some are more difficult than others, they are a great source for income and fun to do with friends. The estore on the other hand….. isn’t appealing at all. Even though Assassin’s Creed has never been about grinding to get money, adding the estore makes it feel that way. I’ve already purchased the game, I don’t want to spend more money on in-game credits for items that should be easily accessible. I know they want me to buy the season pass but I can’t buy the season if I spend all my money trying to purchase the improved armors and weapons.
The treasure chest aren’t as useful as they were before because so much is required to open a large number of them. White chest can be open with no requirements, Red chest must be open through picklocks, Gold chest require a certain Assassin’s Creed Initiates level, and Blue chest require the Assassin’s Creed companion app. Having to picklock chests isn’t the annoying part, its having to go outside of the game’s world to be able to open something in the game’s world. Many of the gold chest are still unavailable because completing objectives in Unity don’t count toward your Initiates level… yet. Ubisoft, please explain to me, why you would add this feature if it wasn’t ready? Then we have the Nomad (blue) chest, first you must download the Assassin’s Creed Unity which no one wants to do cause it’s just another app that they are going to forget about after thirty days. Once you have the app, you’re given little to instructions on how to unlock outfits and chest. After about ten minutes of trying to figure out how to unlock the Altair’s outfit, I said fuk it and uninstalled the app, it was not worth the confusion and frustration. Honestly, the best way to earn money seems to be through multiplayer missions with friends.
The multiplayer is very different from what it has been in the past games, no more cat and mouse game types. The multiplayer has a variety of missions ranging from heist to assassination missions. Yes, that’s right Unity got heist before GTA, suck it nerds!!! Okay, sorry about that back to the review. Players can complete missions using two styles of combat, stealth or run & stab (equivalent to run and gun.) Sticking to the roots of a true assassin and using stealth during co-op missions can be quite difficult , partly because of the number of enemies you have to deal with but mainly because of the lag. The lag can cause players to see other players assassinate the same target as them, it also delays interactions with objectives. The worst part of the lag is that players can die from invisible bullets and swords, causing players to waste medicine and have to purchase more with the little to no money they have. Aside from the lag, the multiplayer is extremely entertaining and at times really amusing. The variety of missions are decent at the moment, but hope to see more missions added later. If they do add more multiplayer missions it will probably be DLC so it would probably be beneficial to get the season pass but we have to wait and see. The classic cat and mouse matches would also be great DLC content to the season pass. The multiplayer needs a bit of work to fix the lag and AI issues but even with these bugs the multiplayer is still enjoyable, even though the flow of the game may be broken, you can’t help but to laugh at it.
Overall, Unity is a good game that is a disappointment because it could have been great if the simple things could have been fixed. Anro’s assassin storyline is well done but it lacked emotions, his love story on the other hand… I need more of that shit. His love story was the emotion I was looking for in the game and it would be exciting to see some DLC to learn more about Arno and Elise. The visuals, aside from the bugs, are beautiful and very subtle. Many will be displeased with the visuals but honestly… they aren’t bad at all. So STOP FUKING COMPLAINING! The movement mechanics still need improvement because the added mechanics didn’t really fix the movement issues from the previous installments. A majority of the new features are buggy or add no overall value to the game. Honestly we could have done without Estore, but what do I know? I’m just a consumer… Kappa. It’s good to finally see co-op multiplayer instead of the cat & mouse games that AC fans are used too. The multiplayer is excellent fun and it’s so dope to watch enemies to taken down by allies who are stalking them from above. It would also be nice to see some more multiplayer missions added later down the line but for now, we wait and see. Unity isn’t a must buy of the Assassin’s Creed series but I would recommend Unity to newcomers of the Assassin’s Creed series or to those four friends who need something new to play together so they can take a break from playing Left 4 Dead. Every game can’t be a hit but this isn’t the Ubisoft we know, they’re better than this, so show us that you care.